The alphabet in essence is the oracle who by means of letters is capable to
foretell words.
Words are the certain combinations of letters, and if letters are combined in
the casual order then there are uncertain combinations of letters which are not
words. But if as a result of casual combinations of letters there are formations
of words then such words are "predicted".
If the thinking of the man is directed on understanding of any phenomena or
events of world around then the predicted words are answers to questions of
which the man thinks, and in essence are answers which the man tries to guess.
It is possible to speak that the alphabet is a complex of predictive signs which
are capable to reply and can be used in quality of mantic elements.
It is necessary to reach casual and inadvertent combinations of letters for
realization of mantic operations (predictions). For this purpose it is possible
to use playing cards with letters which are available in the set of game, and
for combinations of playing cards with letters it is possible to use the game
board which allows to have playing cards with letters on squares of the game
board in the casual order. Namely submitted on pages of this site the word
forming game with letters (look the main page) is the set of game elements which
can be used not only for realization of games and puzzles but also for
realization of predictions.
In essence the present word forming game with letters can be used for the
reference to the oracle which the alphabet is.
It is necessary to tell that similar word games, such as "scrabble" or
"erudite", are impossible to use as sets of mantic elements as quantity of game
elements in "scrabble" or "erudite" contradicts number of letters in the
alphabet that is infringement of sacral numbers which are incorporated in the
alphabet, and is infringement of mantic qualities of the alphabet. But in the
set of the present word forming game the quantity of game elements is
coordinated with natural system of the alphabet and coordinated with the game
board which has number of squares equal to sacral number of letters in the
alphabet.
The set of the present game has two complete sets of playing cards with letters
and number of letters equally to quantity of letters in the alphabet in each
complete set, but also it is possible to apply the third complete set that
consonants were submitted in triplicate. If it is used three complete sets of
playing cards with letters then it is necessary to use a game board which has
100 squares which is enough for quantity of letters in three complete sets
(32+32+32=96). Such game board is in the set of game with numbers
on pages of other site: www.numeralgame.64g.ru/en.htm.
The elementary way for realization of mantic operations (predictions) consists
that it is necessary to mix letters and then to randomize on squares of the game
board. Then it is necessary to find words which were formed as a result of
casual arrangements of letters provided that words can be read in any directions
on verticals, horizontals or diagonals, but the sequence of letters in words
should correspond to positions of letters on squares.
Words should correspond to rules of language, namely it is impossible to
consider the deformed words in which rules of spelling are broken. Or the
deformed words can be taken into account, but in any case the purpose of a
prediction consists that among casual arrangements of letters it is necessary to
find words which foretell the answer to the formulated question.
Instead of letters of the native alphabet for realization of predictions it is
possible to use letters of other alphabets provided that in this case answers to
questions are transcriptions of words or words of other languages which are
known to the man.
Or it is necessary to use letters of the native language and to take into
account only answers in which words are not deformed as if the question is
important for the man then words of the native language should be correct.
It is necessary to be respectful to letters and words of the native language and
to assume that the oracle will speak in clear language for the man, though it is
possible to allow confusion of languages and distortion of words in that case
when the reference to the oracle not essentially and is game.
But it is necessary to distinguish game, in which confusion of languages and
distortion of words is allowable, from the serious reference to the oracle when
words should be correct.
If the oracle does not answer human questions by correct words of the native
language then it is necessary to realize silence of the oracle, and it is not
necessary to accept the deformed words if the man expects sincere answers.
Letters have quality of pagan signs as ancient alphabets were pagan attributes
and were used not only for record of words but also for realization of
predictions.
It is possible to name as pagans those who has no a word of God which can be
read, but has alphabetic signs which are applied for mantic operations with
words. Namely use of letters of the alphabet in quality of mantic systems is
justified if the man realizes the divine origin of letters and words and also if
the man realizes that letters are means the dialogue and the reference to the
oracle, but as a result of answers of the oracle the sense of words depends on
essence of to whom the man addresses.
Therefore letters of the alphabet can be a source of the mantic dialogue but it
is necessary to remember that: "In the beginning was the Word and the Word
was with God and the Word was God". And differently letters and words lose
divine sense and become pagan signs.
In ancient pagan alphabets, and in particular in the Phoenician alphabet, all
letters were consonant and consequently casual arrangements of consonants
allowed to interpret arising words by means of substitution of vowel sounds
suitable on sense between consonants. If to exclude vowel letters from the
Russian alphabet or from the English alphabet then consonants can be used
similarly to letters of the Phoenician alphabet and it is possible to read words
by means of substitution of vowel sounds suitable on sense. Namely it is
possible to insert meant vowel sounds between consonants and to search for words
which are formed as a result of casual arrangements of consonants.
Such special consonantal method of reading of words is "mantic art" and can be
applicable for prophecies of words, and also can be applicable as a linguistic
puzzle in which the task consists that is necessary in casual arrangements of
consonants by means of substitution of imagined vowel sounds to find words.
I bring to your attention the instructions and rules for two puzzles which are
based on the consonantal method of reading of words.
Word puzzle with letters 1st.
For realization of this puzzle use two complete sets of playing cards with
letters.
Preliminary from complete sets delete playing cards with vowel letters A, E, I,
O, U, Y, and playing cards with consonant letters remain. Total in two complete
sets there are 40 playing cards with consonant letters which mix and have the
closed pile outside of the game board.
Then from the closed pile open 8 letters and have on 8 squares of any one
horizontal of the game board.
The task of this puzzle consists that it is necessary to insert imagined vowel
sounds between consonant letters that words were formed.
It is possible to read formed words from left to right or from right to left,
but letters in formed words should be on the next squares, namely positions of
letters on the game board should correspond to a sequence of letters in words.
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For example, it is possible to form the word
FORETELLINGS of a sequence of letters FRTLLNGS which are read from left
to right that is shown in figure 1. And also the sequence of letters shown in figure can form words readable from left to right FIRE, FERTILE and other words, or can form words readable from right to left SIGN, SIGNAL and other words. If words are found then it is necessary to choose any one word and to remove from the game field such playing cards with letters which involved in a word, then from the closed pile open the following playing cards with letters and have on the empty squares of a used horizontal. The puzzle proceeds until all playing cards with letters will be laid out on the game board from the closed pile and all possible letters will be removed from the game board in structure of the generated words. The result of this puzzle is satisfactory if playing cards with letters have not remained on the game board. The words formed as a result of a puzzle it is possible to write and interpret sense of the written words. And also it is possible to try to make the intelligent statement of the generated words and to find in words a prediction. |
Word puzzle with letters 2nd.
For realization of this puzzle use two complete sets of playing cards with
letters.
Preliminary from complete sets delete playing cards with vowel letters, and all
in two complete sets is present 40 playing cards with consonant letters which
mix and then randomize on the game board's squares which are shown by daggers in
figure 2.
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The task of this puzzle consists that is necessary to
make a maximum quantity of words with consonant letters available on the
game board by means of substitution of imagined vowel sounds between
consonants. As against the previous puzzle to read words it is possible not only on horizontals but also on verticals or diagonals in any directions. If you have found any letters of which it is possible to form a necessary word then such playing cards with letters remove from the game board, and in a result the puzzle is finished when on the game board there will be no letters with which words can be formed. Appearing free squares at formation of words in attention are not accepted, namely as against the previous puzzle between letters in formed words there can be free squares. Namely to read words it is possible on verticals, horizontals or diagonals not paying attention to free squares of the game board, but in any case it is necessary to read letters consistently. The puzzle is solved if all playing cards with letters are removed from the game board. |
The given puzzles are analogues of mantic operations (predictions) which were
carried out by pagan priests by means of letters of the Phoenician alphabet or
by means of letters of runic alphabets and consequently similarly to pagan
priests it is possible to interpret senses of formed words.
There can be many other puzzles based on the special consonantal method of
reading of words which rules can be established according to own understanding
of mantic qualities of the alphabet.
The following page results the information about numerology for sounds of human speech, according to which phoneme have numeral values.