|
WORD GAME |
metalinguistics and numerology
![]() |
Dear Ladies and Gentlemen! Yours faithfully, Sergey Leonidovich Panphilov. Text translation of this website is made by me. |
On pages of this website there is the link to PDF file
in which there are images for printing playing cards with letters and images of
the game board in format A4.
And also there are brief rules of games and puzzles in English language.
Detailed rules of games and puzzles of this word forming game look in PDF
files in Russian language.
I hope that this word forming game with letters will be interesting!
- it will be
soon published
The basic version of game represents a playing device which is
constructed of Latin letters that is suitable for word games in a context of the
English language as complete sets of playing cards are organized according to
frequency of letters in English words, but also this version can be applied for word games in different languages which are based on
letters of the Latin alphabet.
Brief rules of game represent descriptions of rules and instructions for some obvious word games
and puzzles which can be carried out by means of the offered playing device.
Metalinguistics is the section of this website where nine pages give the
information on esoteric aspects of human speech and on the sacral formula which
is made in alphabets, namely describe esoteric senses of letters and words
that allows to realize a super sense of languages and games with letters.
And also this section describes numerological systems of some ancient and
modern alphabets, and in particular shows tables according to which letters of
the ancient Phoenician alphabet, the classical Greek alphabet, the Cyril's
Slavic alphabet, the Latin alphabet, the Kabalistic alphabet correspond with
numbers in numerology.
Besides this section describes system of duodecimal numerology which is
constructed according to duodecimal system of calculations and differs from
traditional decimal numerology. Numbers of duodecimal numerology are compared to
letters of the modern Russian alphabet, and also compared to phonetic
transcriptions of the English language that allows to calculate numeral values
of letters and words, and including allows to calculate numbers of
human names.
And also in this section there are information about gematria, namely about geometrical perception
of words and word collocations in a context of numerology.
Names of gods is the section of this website
where letters of the modern Russian alphabet and sounds of human speech are
compared to hierarchy of gods in Vedic mythology, and also letters and sounds
are compared to zodiac
signs in astrology and numbers in numerology, that allows to correlate words of
language and names of people to numbers and to realize metaphysical sense of
words and names in comparison with names of gods by means of numerological
calculations.
Letters of the Russian alphabet can be transformed to the English letters.
And also the name YAHWE or JEHOVAH or tetragrammaton YHWH is compared to
letters and sounds of human speech according to ratio of letters and sounds with
deities of Vedic mythology.
Letters of gods is the section which
shows circular matrixes of letters and numbers in numerology according to which
alphabets are constructed. And in particular shows circular numerological
matrixes of Phoenician, Greek, Latin, English, Slavic and modern Russian
alphabets. Shows geometrical alphabetic ratio caused by phonetic and
philosophical values of letters, and also shows ratio of letters with calendar
of Maya and other calendar systems of the ancient world. Besides shows
metaphysical codes according to which words and names of mythological gods are
formed.
And also this section of website display words which
make five elements of divine essence that is personification of archangels and
is identical to five spatial coordinates of the God in mysticism, and in
particular in mystical Judaism and Cabala or Kabala.
The present word game differs from prototypes such as scrabble or erudite, as
interaction of letters occur without obligatory formation of words during game
process though formation of words is the purpose of game process. Namely
letters move or shift or spread on squares of a game board the same as manipulate
any other playing elements (figures of a chess or checkers) in not linguistic games, and formation of words as a result
of manipulations with letters is event which can or can not take place, but in any
case game process is carried out. That is essential difference from other word games with letters such as scrabble or erudite
in which obligatory word formations are a necessary condition.
Other difference of this word game from prototypes, such as scrabble or
erudite, is the small quantity of letters in complete sets of playing cards
which are comparable to quantity of squares on a game board, and
also comparable to quantity of letters in alphabet that allows to see (to
perceive) and to manipulate
all letters of the alphabet within optimum for perception quantity of squares on
a game board just as manipulate playing figures in a chess or checkers. And the
game board is similar to a classical chess board that allows to consider
the present word game among other classical games such as a chess or checkers.
The optimum space of a classical board and optimum quantity of letters allows to perceive letters of the alphabet as strict mathematical
system which is similar to mathematical systems of other logic games. But
provided that letters of the alphabet are linguistic objects and consequently
not only mathematical and logic rules operate during game process, but also linguistic
rules which
are so interesting as mathematical laws (rules) in a chess.
One more difference of this word game from prototypes, such as scrabble
or erudite, is that three-letter words or two-letter words can be formed more
often during game interaction and words with the big number of letters can be
formed very seldom that is enough simple
in comparison with other word forming games. As quantity of three-letter and
two-letter words in language are not big and consequently all necessary words
can be involved in operative memory of players. And all words can be
systematized in a special dictionary which allows to identify words and to form
only the certain words which are known to all players from a special dictionary.
In a context of the present word game there
is no necessity for a plenty of complex and unknown words as enough to know
common words which quite provide an opportunity of game interaction. Namely the
limited quantity of letters (equivalent to alphabet) is basic feature of this
word game, and accordingly limited quantity of possible words allows to carry out interesting
positional-combinational games and puzzles.
And also manipulations by letters on squares of a game board without formation of words allow
to carry out interesting positional-combinational games. For example, if players are opposite each other and have the right to read words
only from left to right in opposite directions then players can create
combinations of letters which convenient for itself and inconvenient for the
opponent. So if the letter Q is located at the left of the letter U then
it will not give your opponent to use such combination of letters for formation of
words, but it will give such opportunity for you.
There are many other linguistic principles of this word game which differ from
linguistic principles of other games such as scrabble or erudite. It is
possible to apply a plenty of different rules and instructions for games, and also a
plenty of different rules and instructions for puzzles.
Namely the offered word game with letters has original rules which differ from
rules of scrabble or erudite, as playing cards with letters and squares of a
chess board have the original design which allows to carry out very various
games and puzzles.
The rules of scrabble or erudite look in other sources of the
information if you think to play the scrabble.
Pay attention to open playing cards, dominoes and numbers on a game board
which are analogues of the present open letters. The listed
games are similar to a chess as game elements have on a chess board, but rules
of dominoes or numbers (mathematical games) or playing cards are applied. The
listed games allow to play with open information and equal odds of a prize, and also the listed games allow to solve various
puzzles.
Pages of the listed websites too have links on PDF files for printing images of
playing cards, dominoes, numbers.
Rules and instructions for dominoes and playing cards on a game board are written in English.
2006-2010 © S.L.Panphilov